The model uses 2465 triangles in total, so it is very mobile friendly. The outer body uses a normal map to generate the high detail on the surface. The body alone is only 634 tris, the source model to generate this normal map was around 800,000. The entire car is made of of several parts: body, frame, wheels, glass, etc… The car is based off of the 2014 – 2015 nascar chevy.
The PSD files are included and the unwrap is simple and easy to use, so creating your own unique car textures will be easy.
Please Contact us to learn more about the program.
3ds Max 2009
Textured, Materials, UV-Mapped
*Fast forward to 1:00 in this video to see this model in game.