Bristol Motor Speedway: This track is ideal for any real-time project or pre-render animation.
This track is a .533 mi (.858 km) oval race track. This model can be used for any type of project, real time, or pre-rendered. The preview videos and all sample screenshots were taken using the scan line renderer. Please check out the preview files.
This is a game ready race track for use in any type of game ready project. The entire track is around 10300 triangles. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. The infield is detailed with pit boxes, campers, buildings and semi trucks. All textures are the power of 2 and TGA, JPG & DDS formats, totaling only 32.8MB. The max file format still has the camera track as part of the file.>
** Vehicle not included – It was used to show scale. **
Circuit Length .533 mi (.858 km)
Banking: Turns: 26-30° Straights: 6-10°
Textured, Materials, UV-Mapped