The model includes 3d wheels, brake discs / callipers, suspension, radio aerials, wipers, fuel filler, exhausts and rear diffuser, plus a full virtual interior, including steering wheel, rollcage, fire extinguisher, dashboard, switches and racing seats.
All mesh parts have pivots assigned ready for animating and include smoothing, so the model is suitable for real-time lighting / reflections.
Materials include 1 for glass, 1 for chrome (mirrors) and 2 textured materials, 1 reflective and 1 non reflective, ready for adding realtime reflections. No multi-subobject materials are used.
All parts are textured using 1 1024×1024 texture page, which is provided as a JPG in the 6 official colours. The Photoshop file used to produce them is also provided, which includes layers for body colour, decals, trim, etc.
3ds Max 2009
Textured, Materials, UV-Mapped