This is a mid poly range concept model of the 2011 Nationwide Nascar Chevy Camaro. This model is great for rendering templates and paint schemes.
When this model was created, it was a full year before Chevy started to use the Camaro in NASCAR. This was built as a concept car. When Chevy made the announcement it was even noted by jalopnik that the new Camaro looked just like our concept car.
I created a simple layout on a 2048×2048 (psd) texture. The max scene also includes all textures including the HDR image. All renders were created with the scan line render.
The car mesh is around 30,500 polys. Each wheel is under 1500 polys and can be smoothed. It also comes with extra low poly real-time tires. The inside of the car was modeled and textures to appear to be in dark shadow. Reducing polycount inside the car to increase render times.
Please watch the video below to watch the model be rotated 360°.
Please note, if you are not using going to use the max file, depending on your 3d software you might need to re-apply the textures to the other formats.
3ds Max 9.0
Textured, Materials, UV-Mapped